primstar 0.9.31-git

First released: 30 November, 2009 - 22:58
Download: primstar_0.9.31.zip
Size: 176.79 KB
md5_file hash: d31207834eeefb73696330026b6816a8
Last updated: 30 November, 2009 - 22:58
Size: 176.79 KB
md5_file hash: d31207834eeefb73696330026b6816a8
Last updated: 30 November, 2009 - 22:58
This version has a bug fix for the location issue on joined meshes. This slightly alters how normal builds will work as well. Blender's origin is now the position of the build box, so you need to keep your linkset within linking distance of that.
It also adds the changes suggested by Jerome to make the LSL compatible with Opensim.

Comments
Old UI keeps showing up with current scripts?
Hello, Domino!
I've got 2 issues at the moment, maybe you can help...
When I install primstar 0.9.31, it seems to install ok (I get all the way to the dialog box telling me to hit ctrl-U to save the new defaults), but when I go to add a sculpt mesh, I get the dreaded "python error: check console" (I'll have to re-install it to get the exact error text for you, but it didn't look too helpful: only like 3 lines).
Bummer.
So I go & poke around a bit on your site, and turn up a version 9.4 (which, tho it has a higher number, actually seems to be older than 9.31, correct?). It also installs just fine, and when I Add==>Sculpt Mesh, it works like a charm! Only odd thing is, I get the old UI (which 0.5 scripts, right?).
I'm using a fresh install of Blender (even went & deleted the .B.blend file from my home directory before installing), and a freshly-extracted copy of Primstar, installed via the "auto-install" method outlined in the readme.
I vaguely recall reading elsewhere that someone had a similar issue, but I'm not sure it got resolved for them, and I can't find that post now...
PS, in case it's useful info: I'm on a powerpc (G5), under OS X 10.5.8. (So actually my REAL issue is that I desperately need a new computer, but I don't expect help with that
)
Thanks in advance...
I agree with this very good
I agree with this very good comment. Jeu gratuit
Version numbers
Yes 0.9.4 is older (much older) than 0.9.31 - each step is a separate number, so 0.9.4 is subversion 4 of the 0.9.x series and 0.9.31 is subversion 31
As 0.9.4 is so early in the 0.9.x series, it would still have the 0.5.0 gui. I think it was 0.9.15 when the new gui was made the default
Have you installed Python? With 0.9.4 working and 0.9.31 not, the most likely cause is not having the full Python install that is now required. Otherwise I'll need the error message.
still no joy :/
Welp, I installed Python 2.6.4 (prev. running 2.5.x that came with Leopard), did a fresh install of Blender, then Primstar 9.31, all went smoothly, it seemed.
Still get the python error when I try to add a sculpt mesh. >:-(
I open a scripts window in blender, go to Scripts ==>System ==>Interactive Python Console, and all I get is a buncha blue text detailing some key-commands for the console, and 3 lines of white text, as follows:
import bpyimport Blenderfrom Blender import *
...and that's it (same as I was getting before).
Wrong console
Any errors from the scripts will be displayed in the console.log
I hadn't thought I'd had to
I hadn't thought I'd had to do a separate Python install, since it gets installed with OSX. I'll give that a shot tho, and report back
Python version that Blender was compiled against
It depends what version of Python Blender was compiled against. In the console you should see something like:
ok, here's what I get from
ok, here's what I get from Console...
12/5/09 5:27:34 PM [0x0-0x18018].com.finderpop.fp-injector[143] FinderPop-ppc-21200: Patching 'blender' 0:31f31f (CF) 12/5/09 5:27:35 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] Compiled with Python version 2.3.5. 12/5/09 5:27:35 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] Checking for installed Python... got it! 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] Exception exceptions.AttributeError: "StringVar inst 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] ance has no attribute '_tk'" in <bound method StringVar.__del__ of <Tkinter.StringVar instance at 0x180dc9e0>> ignored 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] Traceback (most recent call last): 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] File "<string>", line 1, in ? 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] File "/Users/nozone/blender_scripts/primstar/add_mesh_sculpt_mesh.py", line 631, in ? 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] main() 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] File "/Users/nozone/blender_scripts/primstar/add_mesh_sculpt_mesh.py", line 616, in main 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] app = GuiApp(root) 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] File "/Users/nozone/blender_scripts/primstar/add_mesh_sculpt_mesh.py", line 155, in __init__ 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] self.shape_name = StringVar(self.master, settings['shape_name']) 12/5/09 5:27:43 PM [0x0-0x31f31f].org.blenderfoundation.blender[1330] TypeError: __init__() takes at most 2 arguments (3 given)
...this at least looks like usable info
Thanks again for your help & patience
Moved discussion
Try the test scripts I've posted