Primstar - Blender Scripts for Second Life Sculpties

Domino Marama's picture

Primstar is a set of Blender scripts to enable fast and easy creation of Second Life content such as sculptured primitives.

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nice attempt to squeeze money out of people!

you even kept the donation button now that its not for free anymore!

thumbs up!!!

(well i hope this project dies as soon as possible)

ps.: your complaining about the lack of donations: well ask yourself would you donate for a bunch of scripts that doesnt work for most of the people? a site thats absolutely unstructured and chaoticwith no concept at all and a bad support? GUESS NOT!

I rather pay for "real" software and not for crap like this

 stupid troll is stupid. It works for me, too bad for you and I'm ok with paying for someone's time and efforts so stfu.

Real working software as windows ?? 

Domino Marama's picture

Primstar for Blender 2.49b is still available freely, and that's what the donation button is for..

I could spend my time developing the website, or developing Primstar 2 - everyone except you so far has expressed a preference for me spending my time on Primstar 2. The machinimatrix site is better organised and that's the official support site for Primstar 2.

The "if I can't have it, then no one should" attitude is a little childish don't you think?

As far as "not working for most of the people", that's not what the feedback I get suggests. The majority of users are very happy with Primstar.

I'm not squeezing anyone for money. If someone sees value in Primstar 2 they will buy it. If they don't think it's worth it they won't. If they think they are entitled to get it for free and not support the development, then they will complain loudly and insult the development team.

Guess which group are happily creating sculpties now?

Hey! I have a bit of a complaint. I've been using Jass's Primstar 1 for a while now, but when I updated my Blender, it meant I had to update Primstar. I dunno about you, but L$6000 is a bit steep, even Avpainter only cost around L$2500.As much as I love Primstar, I can't afford it. That price is a tad too steep for me. I want to begin working on sculpts and meshes again, but I don't want to have to downgrade to the first primstar and the old Blender. It takes me more than a month to earn 6 grand in Linden Dollars (and that's ~if~ I can keep from buying unneccesary items from the marketplace).What I want to know is, if we ~do~ purchase this, what guaruntee do we have that, if we accidentally delete it, our pc's require reformatting, etc., that we won't have to pay for the software again once we've purchased it?  Avpainter has a password system set up so that no matter how long ago, or how many times you need to, you can re-download your personal copy of the software without having to pay for it again, ~and~ it includes ~free~ updates.Will you be offering free upgrades, or will we have to pay for those, too?Do you have a system set up for this particular issue should it arise?

Domino Marama's picture

http://blog.machinimatrix.org/primstar-2/

As mentioned there you do get a permanent download link and updates are included.

I don't think comparison to something like avpainter is fair. Primstar 2 is in active development with frequent updates, new features and support for the latest Blender versions on Windows, Linux and Mac.

Over the past year, you'll be hard pressed to find a month when we didn't release at least one update to Primstar 2. That's only possible because we chose the lowest possible price point that allowed the income to cover our ongoing costs.

some people just want their art handed to them on a platter without having to work for it! you cant let a bad egg ruin your day....give yourself permission to ignore them as I am sure all of us are Smile

keep up the good work and thank you!

Hi. I'm using blender 2.49b with the primstar scripts v1.0. When I import a sculpt, the menu to select stitching type doesn't appear. Is it possible to activate it or something?

Thanks.

Domino Marama's picture

The stitching type is automatically detected from the sculpt map. If you need to change the type (as some maps don't have accurate seams!) then create a new sculptie with the correct type and use Mesh - Scripts - Update from Sculptie to set the shape to the sculpt map.

Motherfuck!! First was free and now we have to PAY???????????

Swapping softwares here.